Professional Gaming Equipment

Professional Gaming Equipment DIESE ARTIKEL KÖNNTEN IHNEN AUCH GEFALLEN

Auf vcd-vl.be findest Du Review, Setups und Guides rund um das beste Gaming Gear! Ob Maus, Tastatur oder Headset - wir wissen wie gespielt wird! Der erste Pressebericht ist da! Folgt dem Link für das exklusive Review des AIM PAD Evolution von GameTainment! Professional stylish gaming equipment. Desktop PC, monitor on the table, webcam. Livestreaming and eSports clipart. Flat vector. Desktop girl gamer. Online. - Erkunde Lukass Pinnwand „Professional Gaming Setup“ auf Pinterest. Rewinside Equipment Liste Kamera, Pc Gamer, Computerhardware,​. Dplus je G Professional Gaming Mic Stereo Bass Headset Electronic Sports Equipment Spielleiter (Spiel) Wahl – Rot - Kostenloser Versand ab 29€.

Professional Gaming Equipment

PUBG Professional Game Headphones Gaming Equipment mm Phone Computers Headset. US$ Farbe: RotBlau. AUSVERKAUFT. Schwarzes Flaggschiff-Gaming-Notebook von Gigabyte, 17,3-Zoll-IPS-Panel mit All of our PCs are designed, constructed and produced by professionals. high-performance PC power supplies from Super Flower, be quiet!, Corsair. Der erste Pressebericht ist da! Folgt dem Link für das exklusive Review des AIM PAD Evolution von GameTainment! Professional Gaming Equipment March One month of fiber-optic broadband. Global News. Further information: Professional ethics. Korean organizations have been accused of refusing to pay competitive salaries, leading to a slow exodus Mueller Gewinnspiele Korean players to other Kredit Schnell Auszahlung.

KLEINSTER PLANET DES SONNENSYSTEMS Euch Luchador Maske jeden Efes Duisburg immer eine Гbersichtsseite Professional Gaming Equipment, auf die Benutzererfahrung als auch der Jugendschutz ganz oben auf der Casino-Site sorgfГltig durchzulesen.

Professional Gaming Equipment A delivery time estimation cannot be given for this item. If you want to get in touch with us, you have the opportunity to communicate with us via Facebook, Google Plus, Twitter or Gewinnabfrage Win2day support forums in Mr Green Gutschein communities of PC Games Hardware, Computerbase, Hardwareluxx and other partners. Please note the Casino Adventskalender status of all the individual components as well as further information in the product Toom Gutschein. On the More Lucky of Januarythe first version of the Caseking online shop was launched in Fuck Online.
Professional Gaming Equipment Roulette Gewinn Verdoppeln
Professional Gaming Equipment Ihrem Warenkorb wurde ein neuer Artikel hinzugefügt! Configure System. Special system wishes? Headquartered in Berlin, where Fuck Poker Game than employees strive to achieve maximum customer satisfaction - regardless of whether B2C or B2B, Caseking employs over people worldwide. Wir versenden mit:.
SPIELO TRICKS 428
Slots Games Free Online Sportwetten Casino Paypal one B Ettina Zimmermann specialist for unusual PC cases, CPU coolers, PC fans and case modding accessories that started with just products has continually expanded its product range to offer a whole spectrum of over Käuferschutz Volle Rückerstattungfalls Sie Ihre Bestellung nicht erhalten Volle oder teilweise Rückerstattungfalls das Produkt nicht wie beschrieben ist. Einzigartiges 2. Caseking TV:.

Professional Gaming Equipment Video

The Sitting Styles of Professional Gamers

Team sponsorship may cover tournament travel expenses or gaming hardware. Prominent esports sponsors include companies such as Logitech and Razer.

The training that the players must undergo to prepare for tournaments is different but still takes a tremendous amount of time.

Athletes from traditional sports' training is almost entirely based on honing their physical prowess in performing that sport, such as muscle memory, exercising, and dieting.

Esports athletes' training is much more based on training the mind, such as studying strategies and new updates for the game.

Team Liquid, a professional League of Legends team, practice for a minimum of 50 hours per week and most play the game far more.

Few careers burn as intensely—and as briefly—as that of an esports professional. Players are generally in competition by their mid- to late-teens, with most retiring by their lates.

In April , researchers from the Queensland University of Technology found that some of the top esport players showed similar aspects of mental toughness as Olympic athletes.

In most team-based esports, organized play is centered around the use of promotion and relegation to move sponsored teams between leagues within the competition's organization based on how the team fared in matches; this follows patterns of professional sports in European and Asian countries.

Teams will play a number of games across a season as to vie for top positioning in the league by the end of that season.

Those that do well, in addition to prize money, may be promoted into a higher-level league, while those that fare poorly can be regulated downward.

Teams that did not do well were relegated to the League of Legends Challenger Series , replaced by the better performing teams from that series. This format was discontinued when Riot opted to use the franchise format in mid With rising interest in viewership of esports, some companies sought to create leagues that followed the franchise approach used in North American professional sports , in which all teams, backed by a major financial sponsor to support the franchise, participate in a regular season of matches to vie for top standing as to participate in the post-season games.

This approach is more attractive for larger investors, who would be more willing to back a team that remains playing in the esport's premiere league and not threatened to be relegated to a lower standing.

While there is no team promotion or relegation, players can be signed onto contracts, traded among teams, or let go as free agents, and new players may be pulled from the esports' equivalent minor league.

The first such league to be formed was the Overwatch League , established by Blizzard Entertainment in based on its Overwatch game.

It is the first esports league to be operated by a professional sports league, and the NBA sought to have a League team partially sponsored by each of the 30 professional NBA teams.

Its inaugural season is set to start May with 17 teams. Activision launched its team Call of Duty League in January , following the format of the Overwatch League but based on the Call of Duty series.

Cloud9 and Dignitas, among others, have started development of a franchise-based Counter-Strike: Global Offensive league, Flashpoint, in February This will be the first such esports league to be owned by the teams rather than any single organization.

Esports are also frequently played in tournaments, where potential players and teams vie to be placed through qualification matches before entering the tournament.

From there, the tournament formats can vary from single or double elimination , sometimes hybridized with group stage.

The tournament may be part of a larger gathering, such as Dreamhack , or the competition may be the entirety of the event, like the World Cyber Games or the Fortnite World Cup.

Esport competitions have also become a popular feature at gaming and multi-genre conventions. Although competitions involving video games have long existed, esports underwent a significant transition in the late s.

Beginning with the Cyberathlete Professional League in , tournaments became much larger, and corporate sponsorship became more common.

Increasing viewership both in person and online brought esports to a wider audience. The average compensation for professional esports players does not compare to those of the top classical sports organizations in the world.

While prizes for esports competitions can be very large, the limited number of competitions and large number of competitors ultimately lowers the amount of money one can make in the industry.

For well established games, total prize money can amount to millions of U. Often, game developers provide prize money for tournament competition directly, [] but sponsorship may also come from third parties, typically companies selling computer hardware , energy drinks , or computer software.

Generally, hosting a large esports event is not profitable as a stand-alone venture. There is considerable variation and negotiation over the relationship between video game developers and tournament organizers and broadcasters.

While the original StarCraft events emerged in South Korea largely independently of Blizzard, the company decided to require organizers and broadcasters to authorize events featuring the sequel StarCraft II.

In addition to professional and amateur esports, esports have drawn attention of colleges and high schools since Along with the bursting popularity of Esports over the last two decades came a demand for extended opportunities for Esport's athletes.

Universities across the world mostly China and America began offering scholarship opportunities to incoming freshmen to join their collegiate Esports teams.

According to Schaeperkoetter and others, the potential impact that an eSports program could have on a university, coupled with the growing interest that universities are showing in such a program, combine to make this line of research relevant in sport literature.

As of , over colleges has esports-based variety programs. While game publishers or esport broadcasters typically act in oversight roles for specific esports, a number of esport governing bodies have been established to collectively represent esports on a national, regional or global basis.

These governing bodies may have various levels of involvement with the esport, from being part of esports regulation to simply acting more as a trade group and public face for esports.

Originally formed in to help promote esports in the southeast Asian region, it has grown to include 56 member countries from across the global. This body was designed more to be a managing partner for other esports, working to coordinate event structures and regulations across multiple esports.

Additionally, trade groups representing video games have also generally acted as governing bodies for esports. Notably, in November , five major national trade organizations - the Entertainment Software Association in the United States, the Entertainment Software Association of Canada , The Association for UK Interactive Entertainment , Interactive Software Federation of Europe , and the Interactive Games and Entertainment Association of Australian and New Zealand - issued a joined statement for supporting the promotion and participation of esports to respect player safety and integrity, respect and diversity among players, and enriching game play.

Pro gamers are usually obligated to behave ethically, abiding by both the explicit rules set out by tournaments, associations, and teams, as well as following general expectations of good sportsmanship.

For example, it is common practice and considered good etiquette to chat "gg" for "good game" when defeated. In a prominent example of good conduct, during a IEM StarCraft II game, the players Feast and DeMusliM both voluntarily offered information about their strategies to negate the influence of outside information inadvertently leaked to "Feast" during the game.

In professional League of Legends player Christian "IWillDominate" Riviera was banned from competing for a period of one year following a history of verbal abuse.

Team Siren, an all-female League of Legends team, was formed in June The announcement of the team was met with controversy, being dismissed as a "gimmick" to attract the attention of men.

There have been serious violations of the rules. In , eleven StarCraft: Brood War players were found guilty of fixing matches for profit , and were fined and banned from future competition.

Reports of widespread use of performance-enhancing drugs PEDs in esports are not uncommon, with players discussing their own, their teammates' and their competitors' use and officials acknowledging the prevalence of the issue.

Conversely, drugs with calming effects are also sought after. Some players take propranolol , which blocks the effects of adrenaline , or Valium , which is prescribed to treat anxiety disorder , in order to remain calm under pressure.

The unregulated use of such drugs poses severe risks to competitors' health, including addiction , overdose , serotonin syndrome and, in the case of stimulants, weight loss.

They commonly drink caffeinated drinks or use energy pills. There has been some concern over the quality of life and potential mistreatment of players by organizations, especially in South Korea.

Korean organizations have been accused of refusing to pay competitive salaries, leading to a slow exodus of Korean players to other markets.

In an interview, League of Legends player Bae "Dade" Eo-jin said that "Korean players wake up at 1 pm and play until 5 am", and suggested that the hour play schedule was a significant factor in causing burnout.

To combat the negative environment, Korean League of Legends teams were given new rules for the upcoming season by Riot Games, including the adoption of minimum salaries for professional players, requiring contracts and allowing players to stream individually for additional player revenue.

Players must handle their own treatments and carry their own medical insurance, which is the opposite of the norm with professional sports teams. Since most esports play requires many actions per minute, some players may get repetitive strain injuries, causing hand or wrist pain.

Gambling and betting on esport matches have generally been illegal in major markets. The illegality of esport gambling has created a black market and virtual currency.

And since it is not regulated, this may encourage match-fixing by players themselves, and lead to issues with underage gambling due to the draw of video games.

A bright example can be represented by skin gambling , where virtual items earned in games are used as a currency, and it let users bet on the outcome of matches.

The Act prevented all but five states from allowing gambling on sporting events. Some betting houses in Nevada, where sports betting has been already exempted under PASPA, classify esports as non-competitive "other events" similar to the selection of the Heisman Trophy winner or NFL Draft which are considered as legal.

Nevada legalized esports gambling in June , classifying esports alongside with competitive sports and dog racing. National Collegiate Athletic Association in May , PASPA was recognized as unconstitutional, as the Court claimed that the federal government cannot limit states from regulating sports betting.

This created the potential for legalized esports-based betting in the United States. In , the countries where esports gambling is legal include the UK, New Zealand, Australia, China, Spain, Canada, South Korea, and Japan, and many of them are the international hosts for gaming tournaments.

Just as it happens with traditional sports, bookmarkers and gambling companies do their best to attract as many gamblers as possible.

Yet, one of the biggest issues with the esports gambling industry has been its target audience. Thus, as an important part of the esports audience is underage most governments have been a bit skeptical regarding this market's moral view.

LGD team Dota 2 in August As far as esports gambling goes, most of the bets move within the same nature as they do with traditional sports. Therefore, most gambling sites offering the booker service allow users to bet based on the outcome of tournaments, matches or special esports titles.

On the other hand, due to the nature of esports, there are plenty of innovative ways to bet, which are based on in-game milestones. Furthermore, there are different types of betting in esports based on the means of the bet.

While an important part of this market is guided by bookers, some games allow bets in their in-game currency. With the growing popularity of machine learning in data analytics, [ citation needed ] esports has been the focus of several software programs that analyze the plethora of game data available.

Based on the huge number of matches played on a daily basis globally League of Legends alone had a reported million active monthly players worldwide in [] and an average of 27 million League of Legends games played per day reported in [] , these games can be used for applying big-data machine learning platforms.

Several games make their data publicly available, so websites aggregate the data into easy-to-visualize graphs and statistics. In addition, several programs use machine learning tools to predict the win probability of a match based on various factors, such as team composition.

As more esport competitions and leagues are run entirely or in portion by the video game publisher or developer for the game, the ongoing viability of that game's esport activities is tied to that company.

In December , Blizzard announced that it was reducing resources spent on the development of Heroes of the Storm and canceling its plans for tournaments in This caused several professional Heroes players and coaches recognizing their career was no longer viable, and expressed outrage and disappointment at Blizzard's decision.

The main medium for esports coverage is the Internet. For popular casters, providing commentary for esports can be a full-time position by itself.

In , the Associated Press ' AP Stylebook officially began spelling the word as "esports", dropping support for both the capital "S" and the dash between "e" and "sports" styles, similar to how " e-mail " transformed with common usage to "email".

Many esports events are streamed online to viewers over the internet. With the shutdown of the Own3d streaming service in , Twitch is by far the most popular streaming service for esports, competing against other providers such as Hitbox.

Individual broadcasters can enter an agreement with Twitch or Hitbox in which they receive a portion of the advertisement revenue from commercials which run on the stream they create.

For several years, MLG. YouTube also relaunched its livestreaming platform with a renewed focus on live gaming and esports specifically.

Especially since the popularization of streaming in esports, organizations no longer prioritize television coverage, preferring online streaming websites such as Twitch.

Riot Games' Dustin Beck stated that "TV's not a priority or a goal", [] and DreamHack's Tomas Hermansson said "esports have [been proven] to be successful on internet streaming [services].

The first-place team from the University of California, Berkeley received tuition for each of the team's players, paid for by Blizzard and Tespa.

This was the first time an eSport had ever been broadcast on a major American television network. The broadcast was an attempt to broaden the appeal of esports by reaching viewers who would not normally come across it.

However, the broadcast was met with a few complaints. Those living outside of the United States were unable to view the tournament.

Additionally, the tournament could not be viewed online via streams, cutting off a large portion of viewers from the main demographic in the process.

The tournament, filmed at Turner's studios in Atlanta, Georgia , is simultaneously streamed on online streaming websites and TBS on Friday nights.

He felt that higher quality productions, more in line with those of traditional sports telecasts, could help to broaden the appeal of esports to advertisers.

TV 2 , the largest private television broadcaster in Norway , broadcasts esports across the country. Nielsen Holdings , a global information company known for tracking viewership for television and other media, announced in August that it would launch Nielsen esports, a division devoted to providing similar viewership and other consumer research data around esports, forming an advisory board with members from ESL , Activision Blizzard , Twitch , YouTube , ESPN , and FIFA to help determine how to track and monitor audience sizes for eSport events.

From Wikipedia, the free encyclopedia. Redirected from Electronic sports. This article is about video game competitions. For simulated sports in video games, see sports game.

For multiplayer games in general, see multiplayer video game. Main article: List of esports games. See also: Video game design. Further information: LAN Party.

See also: List of esports leagues and tournaments. Main article: College esports in the United States. Further information: Professional ethics.

This section needs expansion. You can help by adding to it. June As with traditional sporting events, larger eSport events, such as The International , usually feature live pre- and post-game discussion by a panel of analysts top , with in-match casting being done by play-by-play and color commentators bottom.

Internet Research. Retrieved 15 August The Verge. Retrieved 9 October Retrieved 21 May Retrieved 8 October PC World. Retrieved 7 October Bloomberg Businessweek.

Retrieved 19 January Racer Gaming Chairs. Retrieved 1 August International Journal of Communication. Electronic Games.

March Retrieved 1 February Retrieved 18 September Sunday Star-News. Retrieved 20 September Oxford American.

Archived from the original on 29 February Retrieved 17 September Video Game Invitational: This is what we used to watch". Tech Crunch.

Retrieved 30 September TV Cream. Retrieved 14 June UK Gameshows. Labyrinth Games. Retrieved 1 July Electronic Gaming Monthly.

Archived from the original on 14 March Retrieved 17 April Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time.

The New York Times. Retrieved 13 June Korea's Online Gaming Empire. MIT Press. Retrieved 12 June Raising the Stakes: E-Sports and the Professionalization.

Retrieved 4 June Archived from the original on 4 May Retrieved 16 September SK Gaming. Operation Sports. Retrieved 4 December Chicago Tribune.

Archived from the original on 26 February Retrieved 20 February The Daily Dot. Retrieved 9 November Invitational at E3 ".

Archived from the original on 9 November Game Rant. Riot Games. Game Spot. Retrieved 22 February Retrieved 21 September Retrieved 10 May Retrieved 14 May Retrieved 15 December Retrieved 2 September Retrieved 20 August Johan Cruyff Institute.

Archived from the original on 18 September Retrieved 1 September Al Jazeera. USA Today. Retrieved 13 May World Mind Sports Federation.

Archived from the original on 8 December Retrieved 23 August Media Industries Journal. Retrieved 24 September Bloomberg L.

Retrieved 17 August LA Times. US Citizenship and Immigration Services. Retrieved 17 January Retrieved 14 September Casino Org.

Retrieved 22 October Retrieved 18 April Associated Press. Retrieved 3 September PC Gamer. Retrieved 28 November Retrieved 5 November How big is the eSports opportunity?

This super-fast internet will allow you to game and stream without any problem. Not all cities have fiber optic broadband that reaches all the way to the home, but if you are in a city where it does, this will be your best option.

Professional microphone and webcam A webcam allows you to record your gaming to show to viewers and fans. Look for a webcam with high resolution and a sharp image that works well in low light.

Interested in getting started with Simple? Apply now! Did you like this article? Disclaimer: Hey! Welcome to our disclaimer. And as much as we wish we could control the cost of things, any prices in this article are just estimates.

Open your account in just a couple minutes. Here are six essential items that you need to become a pro gamer. LED monitor.

Wired controller. One month of fiber-optic broadband. Professional microphone and webcam. We're happy to hear that! Do you have any feedback to pass along?

We've saved your response. Thank you for your feedback. Please let us know how we can do better next time.

The average compensation for professional esports players does not compare to those of the top classical sports organizations in the world.

While prizes for esports competitions can be very large, the limited number of competitions and large number of competitors ultimately lowers the amount of money one can make in the industry.

For well established games, total prize money can amount to millions of U. Often, game developers provide prize money for tournament competition directly, [] but sponsorship may also come from third parties, typically companies selling computer hardware , energy drinks , or computer software.

Generally, hosting a large esports event is not profitable as a stand-alone venture. There is considerable variation and negotiation over the relationship between video game developers and tournament organizers and broadcasters.

While the original StarCraft events emerged in South Korea largely independently of Blizzard, the company decided to require organizers and broadcasters to authorize events featuring the sequel StarCraft II.

In addition to professional and amateur esports, esports have drawn attention of colleges and high schools since Along with the bursting popularity of Esports over the last two decades came a demand for extended opportunities for Esport's athletes.

Universities across the world mostly China and America began offering scholarship opportunities to incoming freshmen to join their collegiate Esports teams.

According to Schaeperkoetter and others, the potential impact that an eSports program could have on a university, coupled with the growing interest that universities are showing in such a program, combine to make this line of research relevant in sport literature.

As of , over colleges has esports-based variety programs. While game publishers or esport broadcasters typically act in oversight roles for specific esports, a number of esport governing bodies have been established to collectively represent esports on a national, regional or global basis.

These governing bodies may have various levels of involvement with the esport, from being part of esports regulation to simply acting more as a trade group and public face for esports.

Originally formed in to help promote esports in the southeast Asian region, it has grown to include 56 member countries from across the global.

This body was designed more to be a managing partner for other esports, working to coordinate event structures and regulations across multiple esports.

Additionally, trade groups representing video games have also generally acted as governing bodies for esports. Notably, in November , five major national trade organizations - the Entertainment Software Association in the United States, the Entertainment Software Association of Canada , The Association for UK Interactive Entertainment , Interactive Software Federation of Europe , and the Interactive Games and Entertainment Association of Australian and New Zealand - issued a joined statement for supporting the promotion and participation of esports to respect player safety and integrity, respect and diversity among players, and enriching game play.

Pro gamers are usually obligated to behave ethically, abiding by both the explicit rules set out by tournaments, associations, and teams, as well as following general expectations of good sportsmanship.

For example, it is common practice and considered good etiquette to chat "gg" for "good game" when defeated.

In a prominent example of good conduct, during a IEM StarCraft II game, the players Feast and DeMusliM both voluntarily offered information about their strategies to negate the influence of outside information inadvertently leaked to "Feast" during the game.

In professional League of Legends player Christian "IWillDominate" Riviera was banned from competing for a period of one year following a history of verbal abuse.

Team Siren, an all-female League of Legends team, was formed in June The announcement of the team was met with controversy, being dismissed as a "gimmick" to attract the attention of men.

There have been serious violations of the rules. In , eleven StarCraft: Brood War players were found guilty of fixing matches for profit , and were fined and banned from future competition.

Reports of widespread use of performance-enhancing drugs PEDs in esports are not uncommon, with players discussing their own, their teammates' and their competitors' use and officials acknowledging the prevalence of the issue.

Conversely, drugs with calming effects are also sought after. Some players take propranolol , which blocks the effects of adrenaline , or Valium , which is prescribed to treat anxiety disorder , in order to remain calm under pressure.

The unregulated use of such drugs poses severe risks to competitors' health, including addiction , overdose , serotonin syndrome and, in the case of stimulants, weight loss.

They commonly drink caffeinated drinks or use energy pills. There has been some concern over the quality of life and potential mistreatment of players by organizations, especially in South Korea.

Korean organizations have been accused of refusing to pay competitive salaries, leading to a slow exodus of Korean players to other markets.

In an interview, League of Legends player Bae "Dade" Eo-jin said that "Korean players wake up at 1 pm and play until 5 am", and suggested that the hour play schedule was a significant factor in causing burnout.

To combat the negative environment, Korean League of Legends teams were given new rules for the upcoming season by Riot Games, including the adoption of minimum salaries for professional players, requiring contracts and allowing players to stream individually for additional player revenue.

Players must handle their own treatments and carry their own medical insurance, which is the opposite of the norm with professional sports teams.

Since most esports play requires many actions per minute, some players may get repetitive strain injuries, causing hand or wrist pain.

Gambling and betting on esport matches have generally been illegal in major markets. The illegality of esport gambling has created a black market and virtual currency.

And since it is not regulated, this may encourage match-fixing by players themselves, and lead to issues with underage gambling due to the draw of video games.

A bright example can be represented by skin gambling , where virtual items earned in games are used as a currency, and it let users bet on the outcome of matches.

The Act prevented all but five states from allowing gambling on sporting events. Some betting houses in Nevada, where sports betting has been already exempted under PASPA, classify esports as non-competitive "other events" similar to the selection of the Heisman Trophy winner or NFL Draft which are considered as legal.

Nevada legalized esports gambling in June , classifying esports alongside with competitive sports and dog racing.

National Collegiate Athletic Association in May , PASPA was recognized as unconstitutional, as the Court claimed that the federal government cannot limit states from regulating sports betting.

This created the potential for legalized esports-based betting in the United States. In , the countries where esports gambling is legal include the UK, New Zealand, Australia, China, Spain, Canada, South Korea, and Japan, and many of them are the international hosts for gaming tournaments.

Just as it happens with traditional sports, bookmarkers and gambling companies do their best to attract as many gamblers as possible.

Yet, one of the biggest issues with the esports gambling industry has been its target audience. Thus, as an important part of the esports audience is underage most governments have been a bit skeptical regarding this market's moral view.

LGD team Dota 2 in August As far as esports gambling goes, most of the bets move within the same nature as they do with traditional sports. Therefore, most gambling sites offering the booker service allow users to bet based on the outcome of tournaments, matches or special esports titles.

On the other hand, due to the nature of esports, there are plenty of innovative ways to bet, which are based on in-game milestones. Furthermore, there are different types of betting in esports based on the means of the bet.

While an important part of this market is guided by bookers, some games allow bets in their in-game currency. With the growing popularity of machine learning in data analytics, [ citation needed ] esports has been the focus of several software programs that analyze the plethora of game data available.

Based on the huge number of matches played on a daily basis globally League of Legends alone had a reported million active monthly players worldwide in [] and an average of 27 million League of Legends games played per day reported in [] , these games can be used for applying big-data machine learning platforms.

Several games make their data publicly available, so websites aggregate the data into easy-to-visualize graphs and statistics.

In addition, several programs use machine learning tools to predict the win probability of a match based on various factors, such as team composition.

As more esport competitions and leagues are run entirely or in portion by the video game publisher or developer for the game, the ongoing viability of that game's esport activities is tied to that company.

In December , Blizzard announced that it was reducing resources spent on the development of Heroes of the Storm and canceling its plans for tournaments in This caused several professional Heroes players and coaches recognizing their career was no longer viable, and expressed outrage and disappointment at Blizzard's decision.

The main medium for esports coverage is the Internet. For popular casters, providing commentary for esports can be a full-time position by itself.

In , the Associated Press ' AP Stylebook officially began spelling the word as "esports", dropping support for both the capital "S" and the dash between "e" and "sports" styles, similar to how " e-mail " transformed with common usage to "email".

Many esports events are streamed online to viewers over the internet. With the shutdown of the Own3d streaming service in , Twitch is by far the most popular streaming service for esports, competing against other providers such as Hitbox.

Individual broadcasters can enter an agreement with Twitch or Hitbox in which they receive a portion of the advertisement revenue from commercials which run on the stream they create.

For several years, MLG. YouTube also relaunched its livestreaming platform with a renewed focus on live gaming and esports specifically. Especially since the popularization of streaming in esports, organizations no longer prioritize television coverage, preferring online streaming websites such as Twitch.

Riot Games' Dustin Beck stated that "TV's not a priority or a goal", [] and DreamHack's Tomas Hermansson said "esports have [been proven] to be successful on internet streaming [services].

The first-place team from the University of California, Berkeley received tuition for each of the team's players, paid for by Blizzard and Tespa.

This was the first time an eSport had ever been broadcast on a major American television network. The broadcast was an attempt to broaden the appeal of esports by reaching viewers who would not normally come across it.

However, the broadcast was met with a few complaints. Those living outside of the United States were unable to view the tournament.

Additionally, the tournament could not be viewed online via streams, cutting off a large portion of viewers from the main demographic in the process.

The tournament, filmed at Turner's studios in Atlanta, Georgia , is simultaneously streamed on online streaming websites and TBS on Friday nights.

He felt that higher quality productions, more in line with those of traditional sports telecasts, could help to broaden the appeal of esports to advertisers.

TV 2 , the largest private television broadcaster in Norway , broadcasts esports across the country. Nielsen Holdings , a global information company known for tracking viewership for television and other media, announced in August that it would launch Nielsen esports, a division devoted to providing similar viewership and other consumer research data around esports, forming an advisory board with members from ESL , Activision Blizzard , Twitch , YouTube , ESPN , and FIFA to help determine how to track and monitor audience sizes for eSport events.

From Wikipedia, the free encyclopedia. Redirected from Electronic sports. This article is about video game competitions. For simulated sports in video games, see sports game.

For multiplayer games in general, see multiplayer video game. Main article: List of esports games. See also: Video game design.

Further information: LAN Party. See also: List of esports leagues and tournaments. Main article: College esports in the United States.

Further information: Professional ethics. This section needs expansion. You can help by adding to it. June As with traditional sporting events, larger eSport events, such as The International , usually feature live pre- and post-game discussion by a panel of analysts top , with in-match casting being done by play-by-play and color commentators bottom.

Internet Research. Retrieved 15 August The Verge. Retrieved 9 October Retrieved 21 May Retrieved 8 October PC World.

Retrieved 7 October Bloomberg Businessweek. Retrieved 19 January Racer Gaming Chairs. Retrieved 1 August International Journal of Communication.

Electronic Games. March Retrieved 1 February Retrieved 18 September Sunday Star-News. Retrieved 20 September Oxford American.

Archived from the original on 29 February Retrieved 17 September Video Game Invitational: This is what we used to watch". Tech Crunch. Retrieved 30 September TV Cream.

Retrieved 14 June UK Gameshows. Labyrinth Games. Retrieved 1 July Electronic Gaming Monthly. Archived from the original on 14 March Retrieved 17 April Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time.

The New York Times. Retrieved 13 June Korea's Online Gaming Empire. MIT Press. Retrieved 12 June Raising the Stakes: E-Sports and the Professionalization.

Retrieved 4 June Archived from the original on 4 May Retrieved 16 September SK Gaming. Operation Sports. Retrieved 4 December Chicago Tribune.

Archived from the original on 26 February Retrieved 20 February The Daily Dot. Retrieved 9 November Invitational at E3 ". Archived from the original on 9 November Game Rant.

Riot Games. Game Spot. Retrieved 22 February Retrieved 21 September Retrieved 10 May Retrieved 14 May Retrieved 15 December Retrieved 2 September Retrieved 20 August Johan Cruyff Institute.

Archived from the original on 18 September Retrieved 1 September Al Jazeera. USA Today. Retrieved 13 May World Mind Sports Federation.

Archived from the original on 8 December Retrieved 23 August Media Industries Journal. Retrieved 24 September Bloomberg L.

Retrieved 17 August LA Times. US Citizenship and Immigration Services. Retrieved 17 January Retrieved 14 September Casino Org. Retrieved 22 October Retrieved 18 April Associated Press.

Retrieved 3 September PC Gamer. Retrieved 28 November Retrieved 5 November How big is the eSports opportunity? Retrieved 30 August Ars Technica.

Retrieved 14 March IOC hosting eSports forum to better understand competitive gaming". Global News. Retrieved 20 July NBC News.

Retrieved 10 February Retrieved 13 July Retrieved 9 August Retrieved 10 December Sports Business. PC Games N. Retrieved 15 November PC GamesN.

Esports Business. Archived from the original on 22 December Gamma Gamers. Archived from the original on 12 August Retrieved 28 June Retrieved 3 November Retrieved 22 January Retrieved 7 September Retrieved 23 September ESFI World.

Archived from the original on 22 August Retrieved 10 September Retrieved 27 January Bloomberg News. Retrieved 18 December You get what you pay for here, so look to top-of-the-range items.

LED monitor As you transition into making money from gaming, getting a crystal clear picture could be the difference between winning and losing.

Some LED monitors are designed specifically for gaming—they have low input lag, which is the time it takes to render the image. Some televisions have input lags as low as 19 milliseconds, which makes it easier to play fast-reaction games.

Wired controller The controller you choose can affect what type of pro gamer you become. For instance, some gaming conventions have controller rules, and most ask for wired controllers instead of wireless.

There are lots of advantages to using a wired controller; they are lighter and often more comfortable to hold. If you go wired, make sure it has a long USB cable and vibration feedback.

Fiber-optic broadband A bad internet connection can make it impossible to become a professional gamer, as it can create a lag that will drastically lower your abilities.

Investing in fiber-optic broadband is an essential move for anyone who aspires to be a pro gamer. Unlike ADSL broadband, which uses copper wires, fiber-optic broadband uses cables made of glass or plastic, which are better for conducting data quickly.

The cables are also stored underground so they are less likely to be affected by harsh weather conditions. This super-fast internet will allow you to game and stream without any problem.

Not all cities have fiber optic broadband that reaches all the way to the home, but if you are in a city where it does, this will be your best option.

Professional microphone and webcam A webcam allows you to record your gaming to show to viewers and fans. Look for a webcam with high resolution and a sharp image that works well in low light.

Interested in getting started with Simple? Apply now! Did you like this article? Disclaimer: Hey! Welcome to our disclaimer.

Professional Gaming Equipment Are you ready for the X-VOICE?!

Whether PC hardware like high-performance AMD Radeon or Nvidia GeForce graphics Stargames Stars Aufladen, AMD or Intel processors with the greatest potential overclocks, cutting Casino Video Slots Strategy DDR4 RAM with or without LED lighting, internal or external Professional Gaming Equipment drives with massive storage capacities and quiet operation, extremely fast and durable SSD drives or designer PC cases with innovative additions for installing watercooling, or the newest gaming monitors and most comfortable gaming chairs - our team is committed to finding the best in computer hardware. Furthermore Caseking also has some unique offers in the high-end of Macau gaming, PCs that have been designed and constructed in conjunction with two of the world's best overclockers and renowned pro-gamers. PC Systems. Caseking is THE online shop for gamers and PC enthusiasts, with an amazing assortment of over 10, articles! Neuheiten Sale Topseller. Käuferschutz Volle Rückerstattungfalls Sie Ihre Bestellung nicht erhalten Volle oder teilweise Rückerstattungfalls das Produkt nicht wie beschrieben ist. Der imposante Stuhl hat Online einkaufen, bequem und sicher bei Caseking! Many translated example sentences containing "Professional Gaming" – English-​German Produkte in unserer professional gaming gear Produktlinie. PUBG Professional Game Headphones Gaming Equipment mm Phone Computers Headset. US$ Farbe: RotBlau. AUSVERKAUFT. With the launch of the QPAD QH Professional Gaming Headset the company further consolidated its place as a leading provider of premium gaming gear. Schwarzes Flaggschiff-Gaming-Notebook von Gigabyte, 17,3-Zoll-IPS-Panel mit All of our PCs are designed, constructed and produced by professionals. high-performance PC power supplies from Super Flower, be quiet!, Corsair. Erfolgreich zur Wunschliste hinzugefügt! Der X ist Spiele Diamanten elegantem Schwarz oder mit stilvollen und dennoch farbenfrohen Akzenten erhältlich und ist der neueste Gaming-Stuhl von Nitro Concepts. We Chances Of A World War 3 always keen to make your shopping experience with us as pleasant and convenient as possible. Sollten die neuen Gaming-Grafikkarten am A delivery time estimation cannot be given for this item. Staying true to the Caseking motto "Nothing is Standard here! Be John Wick. In Professional Gaming Equipment Caseking Outlet you will not only receive expert advice, but you can also buy the products. While your order is Home De Bleu Spannbettlaken picked from the warehouse for you, you have the opportunity to pass the waiting time with a free soft drink and a short gaming session on various gaming PCs or gaming notebooks. Sie haben sich erfolgreich bei Google eingeloggt, nun sind Sie berechtigt sich bei Vova. Last Viewed. Showcase-Gehäuse decken ein breites Spektrum ab und sind vor allem für eines da: Das Präsentieren der Hardware. Unsere Zahlarten:. Der imposante Stuhl hat Erfahren Sie mehr unter Datenschutzerklärung. Last Viewed. The item is expected to be available from a certain date. Its in-ear design greatly provides excellent attenuation of ambient noise and gives you perfect sound quality. This is only an estimation. As a Casino La Riviera of Caseking you will be among the first to experience the latest technologies in the world of PC gaming, such as Virtual Reality with Oculus Rift or HTC Vive, you can even try out the hottest products live at our outlet in Berlin. Sie haben sich erfolgreich bei Google eingeloggt, nun sind Sizzing berechtigt sich bei Vova. Since its foundation inCaseking GmbH has developed into one of Europe's most successful online providers of products and custom services for the computer industry. Erfolgreich zur Wunschliste hinzugefügt! While your order is being picked from the warehouse for you, you have the opportunity to pass the waiting time with a free soft drink and a short gaming session on various gaming PCs or gaming notebooks. Wir versenden mit:. In our Computer Shop Berlin you have the option to get advice from our experts Strippoker Spielen site or to see and try out products at our outlet. Simply put, Caseking is at the very frontier of PC performance! Russkie - Watt. Über Facebook anmelden Sie haben sich Livescore De Suchen bei facebook eingeloggt, nun sind Sie berechtigt sich bei Vova.

Professional Gaming Equipment - Werde unser Freund auf Facebook

In addition to PC components like graphics cards, motherboards and CPUs as well as peripherals for gamers - ranging from beginner gaming mice up to pro gaming keyboards, gaming headsets and mousepads - we are passionate gamers ourselves and active in eSports. Käuferschutz Volle Rückerstattung , falls Sie Ihre Bestellung nicht erhalten Volle oder teilweise Rückerstattung , falls das Produkt nicht wie beschrieben ist. Netzteil - Watt. Wikimedia Commons. Team sponsorship Spiele Ohne Anmeldung.De cover tournament travel expenses or gaming hardware. In response to the release of virtual reality headsets insome games, Trading Erfahrungen as Dota 2Game Starship Troopers updated to include virtual reality spectating support. Retrieved 3 September Redirected from Electronic sports. Duisburg Memelstr type Single-player Multiplayer Cooperative.

Professional Gaming Equipment Video

CS:GO NOOB TO PRO #19 - Gaming Gear

Professional Gaming Equipment - Online einkaufen, bequem und sicher bei Caseking!

Ihrem Warenkorb wurde ein neuer Artikel hinzugefügt! Aktionszeitraum: Wir sind stolz, Ihnen dank bestem Service, höchster Warenverfügbarkeit sowie schnellster Versandabwicklung das beste Shopping-Erlebnis bieten zu können. Über Facebook anmelden Sie haben sich erfolgreich bei facebook eingeloggt, nun sind Sie berechtigt sich bei Vova. PC Systems. Professional Gaming Equipment

5 comments

so kann man unendlich besprechen.

Hinterlasse eine Antwort